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UX@School MOOC
Exhaustive online training course on how to create more student-centred, effective and engaging digital and online learning scenarios applying the ...
UX design in education concepts, addressed to both beginners and experienced teachers and trainers.
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Exhaustive online training course on how to create more student-centred, effective and engaging digital and online learning scenarios applying the UX design in education concepts, addressed to both beginners and experienced teachers and trainers.
Module 1 – How to design student-centered digital environments, activities and materials:
- Understanding UX principles for creating effective educational content.
- Understanding the UX@School approach
- Design instructional materials using UX Design principles
Authors: IIS Polo 3 + Learnable
Module 2 – How to evaluate whether our digital educational materials are effective, accessible and engaging:
- Understanding how to use the UX@School Handbook and Online Tracking System to assess learning digital environments, activities, and materials.
- Ability to analyse and interpret data on students’ feedback to measure the effectiveness of instructional materials.
Authors: Budakov Films
Module 3 – How to improve student-centered digital environments, activities and materials:
Adapt instructional materials using UX Design principles tailored to the preferences of learners.
Authors: IIS Polo 3 + Learnable
Module 4 – Hands-on: the steps for integrating UX design:
Understanding how to integrate UX design in school daily practice
Authors: Akoe Educació Coop
Module 5 – Challenges and strategies for implementing UX design in the online lessons:
- Understanding the main challenges for implementing the UX design approach at school.
- Ability to design a UX design plan for a lesson or activity.
- Ability to collaborate and share practices using the “UX@School Community of Practice”.
Authors: Raseiniai Šaltinis Progymnasium + IED
The final quiz checks the overall understanding of the main UX design concepts and strategies developed throughout the course.
Module 1: How to design student-centered digital environments, activities and materials
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11. IntroductionVideo lesson
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2Overview of UX designThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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3The UX@School approachThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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4Exploring Learning Styles for Effective LearningThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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5Guidelines for Developing an Effective UX Content Strategy in EducationThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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6How to Create Instructional Content Based on UX Design PrinciplesThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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7Guidelines for designing lessons using Learning Management Systems based on UX Design PrinciplesThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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8Using Google Classroom EffectivelyThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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91. SummaryThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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101. QuizThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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111. Useful toolsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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121. MaterialsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
Module 2: How to evaluate whether our digital educational materials are effective, accessible and engaging
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132. IntroductionThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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14Assessing Usability and Accessibility with the UX@School HandbookThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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15Collecting and Interpreting Student Feedback with the Online Tracking SystemThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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16Using Data to Refine and Improve Digital Learning ExperiencesThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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172. SummaryThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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182. QuizThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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192. MaterialsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
Module 3: How to improve student-centered digital environments, activities and materials
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203. IntroductionThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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21How to improve the content based on UX@School Data AnalysisThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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22Climate Change Causes PresentationThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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23How to Adapt and Improve Lessons Using Learning Management Systems Based on UX Design PrinciplesThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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24Introduction to Renewable EnergyThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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253. SummaryThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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263. QuizThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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273. Useful toolsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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283. MaterialsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
Module 4: Hands-on: the steps for integrating UX design
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294. IntroductionThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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30Bocconi University: Seamless Navigation for an Intuitive User ExperienceThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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31Case Study 1: UX Design Best Practices at Bocconi UniversityThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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32Khan Academy: Structured Learning with Intuitive and Accessible UXThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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33Case Study 2: Intuitive, accessible, and personalized learning for everyone, everywhere.This lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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34Biology Corner: Clear Structure and Easy Access to Educational ResourcesThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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35Case Study 3: UX Design Best Practices in The Biology CornerThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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36IES Parque de Lisboa: Accessibility and Structure for a User-Centered ExperienceThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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37Case Study 4: UX Design Best Practices at IES Parque de LisboaThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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384. SummaryThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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394. QuizThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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404. MaterialsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
Module 5: Challenges and strategies for implementing UX design in the online lessons
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415. IntroductionThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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42Introduction to the challenges of implementing UX design principlesThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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43Strategies for implementing UX DesignThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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44ChecklistThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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45The UX@School Community of PracticeThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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465. SummaryThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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475. QuizThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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485. Useful ToolsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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495. MaterialsThis lesson is locked because you haven't completed the previous one yet. Finish the previous lesson to unlock this one.
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Course details
Lectures
44
Quizzes
6